PlayHall roadmap

updated 05 March 2018

A decentralized platform for Skill Gaming mobile games focused on highly intellectual players allowing them to win cryptocurrency

4.2
  • 4.2
    Site
  • 4.0
    Team
  • 4.1
    Idea
  • 4.6
    Tech
  • 4.2
    Media
  • 0.0
    Users

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Status: ended
Public sale: 01 Jun`18-30 Jun`18
Cap: 16 000 ETH
(3 265 760 USD)
Goal: 1 500 ETH
(306 165 USD)
Find out more
  • January 2017

    The initial PlayHall team is created.

  • February 2017

    Visit to the ICE Totally Gaming conference in London, where the initial vision of the Skill Gaming platform was conceived.

  • March 2017

    The vision of the PlayHall Skill Gaming platform is conceived along with the creation of its initial technical task and a marketing plan.

  • May 2017

    Agreements concluded on porting of the first PvP games.

  • December 2017

    Beta version of the platform developed with the first ported games users can play for demo-tokens.

  • July 2017

    Decision made on holding Token Sale for PlayHall project

  • September 2017

    Accreditation of 20 games, which are to be further developed by third-party developers, so as to remain connected to the platform.

  • January 2018

    Preparation for Token Pre-Sale and Token Sale.

  • May 2018

    Adaptation of PlayHall.com platform to the targeted markets, introduction of cryptocurrencies and PHT usage as the game currency of platform

  • February - March 2018

    Token Pre-Sale.

  • Q2 2018

    Start of TokenSale

  • July 2018

    Realisation of voting system.

  • August 2018

    Launch of the first 20 games of the platform with the possibility of playing with cryptocurrency and PHT tokens.

  • September 2018

    Holding the first tournament.

  • December 2018

    PlayHall platform offers about 50 games.

  • December 2019

    PlayHall platform offers about 200 games.

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