Our application is designed to push technology forward. While other projects are focused on wrapping older tech, we'd like to help those same institutions graduate into the future. Our plan to pick up early adopters involves using modern web technology like never before.
WebGL 2.0 was released on January 17th 2017 bringing significant speed to web rendering technology, and extended access to GPUs for web applications. Using this new specification we are building a supercomputer to connect all devices. From desktops, to mobile devices, cars to fridges, the one thing that all the Internet of Things will have in the future is browser support.
In addition to WebGL 2.0, Khronos Group has announced Web Compute Shaders as their top priority, and they are actively under development. We are positioned to be the first adopters, and market makers for this groundbreaking technology.
Video game models, movies, physics; complete an over-night job in minutes.
AI requires immense amounts of parallelizable computation.
Some acedemic projects have endless amounts of data to crunch.